- 2016.10.27 Thursday
- MayaVertexColorAlpha.shader
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MayaVertexColorAlpha.shader
Shader warning in Output value 'vert' is not completely initialized at line 60 (on d3d11) Compiling Vertex program Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING
bugFixed http://answers.unity3d.com/questions/754151/vert-output-parameter-o-not-completely-initialized.html
UNITY_INITIALIZE_OUTPUT(v2f, o);
Maya ColorUnity Color
- | whaison | OpenGL,OpenGLES,glsl,DirectX,hlsl,webGL,metal,vulkan | 15:04 | comments(0) | - | pookmark |
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